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Mar 1, 2024 · IOR – Specifies the index of refraction for the material, which describes the way light bends when crossing the material surface. A value of 1.0 ...
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May 17, 2023 · Uniform – Scatters light uniformly inside the material. Useful for recreating skin and such translucent materials.
Mar 11, 2024 · A value of 1.0 means the light does not change direction. Absorption. Color – The attenuation of light as it passes through the material.
Oct 16, 2014 · Hello! You can use V-Ray Material to create colored glass. I guess this is your intention. After you set the Refraction in the V-Ray ...
Missing: light | Show results with:light
Oct 12, 2020 · Smaller values cause less light absorption because of the fog; while higher values increase the absorption effect.
vray light absorption of material from forum.corona-renderer.com
Jan 14, 2015 · I completely understand how absorption distance falloff works, and that thicker walls should be darker, etc etc.
vray light absorption of material from focusedsketchup.com
Apr 6, 2023 · By using ray tracing, V-Ray can accurately calculate the reflection, refraction, and absorption of light in these materials, resulting in ...
Dec 4, 2012 · I'm trying to make downlight using vray light material but I always fail to make it shine bright enough to light the surrounding. If I increase ...
Missing: absorption | Show results with:absorption
vray light absorption of material from resources.turbosquid.com
Refraction Glossiness simulates a rougher up surface by diffusing the light rays in different directions. Lower values create a rougher look (frosted or sand- ...