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  1. Modding Basics - Sins of a Solar Empire - Official Wiki

    • Modding Basics - Sins of a Solar Empire - Official Wiki. Contents. 1 How Mods Work. 2 Developer EXE. 3 Start a New Mod. 3.1 Example 1: Remove Advent. 3.2 Example 2: Weak Advent Rebels. 3.3 Examp… See more

    Example 1: Remove Advent

    Summary:We are going to remove an entire race from the game. No one will be able to play the Advent in our new Mod. 1. Create a new directory in your <Mod Path> called “01 - Remo… See more

    Sins of a Solar Empire - Official Wiki
    Example 2: Weak Advent Rebels

    Summary:We are going to add the Advent Rebels back in, but they won’t have the … See more

    Sins of a Solar Empir…
    Example 3: Not So Weak Advent

    Summary:We are going to buff up the only capital ship advent can build from Tutorial 02. 1. Create a new directory in your <Mod Path> called “03 - Not So Weak Advent Rebels” 2. … See more

    Sins of a Solar Empire - Official Wiki
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  1. Modding Basics | Sins of a Solar Empire | Fandom

  2. People also ask
    Sins of a Solar Empire has always had an active mod scene, and Rebellion is no exception. For those who have never heard of these before, a mod is short for modification, and are user generated content that changes the game somehow.
    Running the Sins of a Solar Empire Rebellion Dev.exe and clicking show mod path will create the developer mod folder for the current installed version. Example: 1. Find the <Mod Path> that the game will use. 2. Create a new directory here. The name of the directory will be the name of the mod. You must restart the game to see any new mods.
    Win 7 and greater: C:\Users\ [username]\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\... There are 2 different folders for Rebellion mods, the released folder with version, and the developer folder with version. Sins Mods are very specific to version and expansion type.
    Sins Mods are very specific to version and expansion type. vX.XX is the version of Rebellion. There may be multiple folders for different versions of each upgrade. Place the mod in the most current version folder only if the mod was made for that version. Older version folders or the mods in them are no longer used by the game.
  3. Modding Basics- Rebellion | Sins of a Solar Empire | Fandom

  4. Modding Tools | Sins of a Solar Empire | Fandom

  5. Sins: Rebellion Modding guide - Sins of a Solar Empire Franchise …

  6. [Tutorials] Modding, Reference Files, Modeling, Texturing

  7. Getting Started with Sins of a Solar Empire: Rebellion

    WebDec 28, 2012 · Sins of a Solar Empire: Rebellion is a space based "4X Real Time Strategy Game" by Ironclad games and Stardock entertainment. Its central premise is to try and fuse the real time combat and empire …

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