Workers on Cyberpunk 2077 reported being asked to work long hours and six-day weeks for over a year. There are studios where crunch is practically a permanent condition. In recent years, workers have turned to organizing and unionization to address crunch and other workplace issues.
Feb 6, 2024
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Mar 20, 2024 · CODE-CWA Members Continue to Highlight Video Game Industry Labor Issues at the Game Developers Conference. March 20, 2024. (SAN FRANCISCO, CA) ...
Dec 5, 2022 · Video games need the same organized labor unions that film/television/music have. The stronger the collective the better bargaining power.