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In software engineering, the adapter pattern is a software design pattern that allows the interface of an existing class to be used as another interface.
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An adapter in regard to computing can be either a hardware component (device) or software that allows two or more incompatible devices to be linked together ...
Adapter pattern: 'adapts' one interface for a class into one that a client expects. Adapter pipeline: Use multiple adapters for debugging purposes.
Model–view–adapter (MVA) or mediating-controller MVC is a software architectural pattern and multitier architecture. In complex computer applications that ...
The hexagonal architecture, or ports and adapters architecture, is an architectural pattern used in software design. It aims at creating loosely coupled ...
This pattern makes heavy use of delegation where the delegator is the adapter (or wrapper) and the delegate is the class being adapted. One could say that both ...
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Adapter is a structural design pattern that allows objects with incompatible interfaces to collaborate.
Missing: wikipedia | Show results with:wikipedia
In software engineering, the adapter pattern is a software design pattern that allows the interface of an existing class to be used as another interface.
(software, object-oriented programming) A structural design pattern that translates one interface for a class into a compatible interface. Derived terms ...