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Mar 1, 2024 · IOR – Specifies the index of refraction for the material, which describes the way light bends when crossing the material surface. A value of 1.0 ...
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May 17, 2023 · Uniform – Scatters light uniformly inside the material. Useful for recreating skin and such translucent materials.
Mar 11, 2024 · A value of 1.0 means the light does not change direction. Absorption. Color – The attenuation of light as it passes through the material.
Oct 16, 2014 · Hello! You can use V-Ray Material to create colored glass. I guess this is your intention. After you set the Refraction in the V-Ray ...
Missing: light | Show results with:light
Oct 12, 2020 · Smaller values cause less light absorption because of the fog; while higher values increase the absorption effect.
vray light absorption of material from forum.corona-renderer.com
Jan 14, 2015 · I completely understand how absorption distance falloff works, and that thicker walls should be darker, etc etc.
Nov 7, 2013 · In reality, what I should be seeing is as the high polished metal material reflects the light and becomes white with highlights, the frosted ...
Missing: absorption | Show results with:absorption
May 9, 2006 · It's a tube turned to nurbs with a glass material applied to it. I clone this tube and shrink it so it just fits inside the first tube and to ...