The first proper sequel was released in late 2004, titled simply EverQuest II. EverQuest II faced severe competition from Blizzard's World of Warcraft, which was released at virtually the same time and quickly grew to dominate the MMORPG genre.
This year the franchise also ventured into the console market with EverQuest Online Adventures, released for Sony's internet-capable PlayStation 2. Story-wise it was a prequel, with the events taking place 500 years before the original EverQuest.
EverQuest Online Adventures
Other spin-off projects were the PC strategy game Lords of EverQuest (2003) and the co-op Champions of Norrath (2004) for the PlayStation 2. Lords of EverQuest featured three different factions, each with their own heroes and units.
Other spin-off projects were the PC strategy game Lords of EverQuest (2003) and the co-op Champions of Norrath (2004) for the PlayStation 2. Champions of Norrath was a hack and slash game set in the EverQuest universe.
Just a few months earlier EverQuest II had gone free-to-play and SOE flagship Star Wars Galaxies also closed. Star Wars Galaxies was another MMORPG developed by SOE, but it suffered from many changes and controversies that alienated its fan base.